pub enum Light {
    DiffuseArea(Box<DiffuseAreaLight>),
    Distant(Box<DistantLight>),
    GonioPhotometric(Box<GonioPhotometricLight>),
    InfiniteArea(Box<InfiniteAreaLight>),
    Point(Box<PointLight>),
    Projection(Box<ProjectionLight>),
    Spot(Box<SpotLight>),
}

Variants

DiffuseArea(Box<DiffuseAreaLight>)

Distant(Box<DistantLight>)

GonioPhotometric(Box<GonioPhotometricLight>)

InfiniteArea(Box<InfiniteAreaLight>)

Point(Box<PointLight>)

Projection(Box<ProjectionLight>)

Spot(Box<SpotLight>)

Implementations

Returns the radiance arriving at a point at a certain time due to the light, assuming there are no occluding objects between them.

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