pub struct MixTexture<T> {
    pub tex1: Arc<dyn Texture<T> + Send + Sync>,
    pub tex2: Arc<dyn Texture<T> + Send + Sync>,
    pub amount: Arc<dyn Texture<Float> + Send + Sync>,
}

Fields

tex1: Arc<dyn Texture<T> + Send + Sync>tex2: Arc<dyn Texture<T> + Send + Sync>amount: Arc<dyn Texture<Float> + Send + Sync>

Implementations

Trait Implementations

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