pub struct FourierMaterial {
    pub bsdf_table: Arc<FourierBSDFTable>,
    pub bump_map: Option<Arc<dyn Texture<Float> + Sync + Send>>,
}

Fields

bsdf_table: Arc<FourierBSDFTable>bump_map: Option<Arc<dyn Texture<Float> + Sync + Send>>

Implementations

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