pub struct AOIntegrator {
    pub camera: Arc<Camera>,
    pub sampler: Box<Sampler>,
    pub pixel_bounds: Bounds2i,
    pub cos_sample: bool,
    pub n_samples: i32,
}
Expand description

Ambient Occlusion - uses the render loop of a SamplerIntegrator

Fields

camera: Arc<Camera>sampler: Box<Sampler>pixel_bounds: Bounds2icos_sample: booln_samples: i32

Implementations

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