[][src]Struct pbrt::textures::constant::ConstantTexture

pub struct ConstantTexture<T> {
    pub value: T,
}

Fields

value: T

Implementations

impl<T: Copy> ConstantTexture<T>[src]

pub fn new(value: T) -> Self[src]

Trait Implementations

impl<T: Copy> Texture<T> for ConstantTexture<T>[src]

Auto Trait Implementations

impl<T> RefUnwindSafe for ConstantTexture<T> where
    T: RefUnwindSafe

impl<T> Send for ConstantTexture<T> where
    T: Send

impl<T> Sync for ConstantTexture<T> where
    T: Sync

impl<T> Unpin for ConstantTexture<T> where
    T: Unpin

impl<T> UnwindSafe for ConstantTexture<T> where
    T: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.