[][src]Function pbrt::integrators::sppm::render_sppm

pub fn render_sppm(
    scene: &Scene,
    camera: &Arc<dyn Camera + Send + Sync>,
    _sampler: &mut Box<dyn Sampler + Send + Sync>,
    integrator: &mut Box<SPPMIntegrator>,
    num_threads: u8
)

Main function to render a scene multi-threaded (using all available cores) with Stochastic Progressive Photon Mapping (SPPM).

bdpt